#pragma once

#include "ofMain.h"



typedef struct {

	string version;
	string vendor;
	string renderer;


	bool bPointSpritesSupported;
	bool bVboSupported;
	bool bShadersSupported;
	int maxTextureSize;
	int maxDimensions[2];
	int maxLights;


} commonOpenGlInfo;


class ofApp : public ofBaseApp{

	public:
		void setup();
		void update();
		void draw();

		void keyPressed  (int key);
		void keyReleased(int key);
		void mouseMoved(int x, int y );
		void mouseDragged(int x, int y, int button);
		void mousePressed(int x, int y, int button);
		void mouseReleased(int x, int y, int button);
		void mouseEntered(int x, int y);
		void mouseExited(int x, int y);
		void windowResized(int w, int h);
		void dragEvent(ofDragInfo dragInfo);
		void gotMessage(ofMessage msg);


		commonOpenGlInfo info;


};
